
                            Trivia MASTER! V4.3
                              (C)1990 M Davis

  Note to SYSOPS!            5 Game Menu System
  --------------------------------------------------------------------------
  Place ALL the accompanying files in the same directory as where the game
  resides and update your TRIVIA.CFG file to reflect a MENU=YES on line #16.
  You must have a registered version of the game for this menu system to be
  effective.


 V4.0 Update
 -----------
 (1) The commandline switch for BBS Type has been eliminated!  Now all that 
     is required is the BBS's dropfile name to be placed in the TRIVIA.CFG 
     file (which it already was, including PATH).  Now the game will look 
     at the actual dropfile "name" and adjust the read data routine for it
     accordingly.  A dropfile name with NO PATH is fine as the game will 
     look in the current DOS directory for it so long as it's a valid
     dropfile name (eg. DORINFO1.DEF, DOOR.SYS, etc.).  So, remove the BBS 
     Type commandline switch and either place the caller dropfile in the 
     current directory and place JUST the name of the dropfile in the 
     TRIVIA.CFG or place FULL PATH and FILESPEC to where the file is 
     located.

     REGISTERED USERS UPDATE...  NOTE BELOW!

 (2) The "/T" and "/G" command line switches have been eliminated (this
     was for registered users and additional games) and the game now has
     "menu" support with the "/MENU" command line switch.  This replaces
     the previous single game, single option setup.
 
     With the new MENU setup, you can now have an external ASCII file
     with up to (9) games setup with a front end menu.  Each game only
     needs a title name on a line by itself ending with a CR-LF.  The
     game will now look for MENU.CFG if the commandline option "/MENU"
     is detected and the game is REGISTERED.  Keep the names of the
     different games less than 18 characters, only a one or two word
     title is required.  Look below at the following example;

     MENU.CFG contains;

     Rock'n Roll
     Genius
     Baseball
     80's Trivia
     Television!
     
     This configuration is for (5) Trivia games.  The numerical order is
     read top to bottom as 1 to 5.  Once the menu is detected the system 
     will look for the MENU.SCR and MENU.ASC screens for user viewing.  
     You can create ANY custom menu screen you wish so long as the NON-Color 
     users can see MENU.ASC and the ANSI color users can view the MENU.SCR 
     files.  Max line lengths on these files should be 24 lines long by 79 
     characters in width!

     Each game now can have a separate custom ANSI and ASCII screen and
     custom database.  Also custom HELP or Instruction screen can be also
     created.  Note below a list of required files for a "Game #2" type
     configuration, including custom HELP screens;
     
     GAME_2   ASC   <-- NON-Color game title screen
     GAME_2   SCR   <-- ANSI Color game title screen
     MENU     ASC   <-- Front End MENU non-color screen
     MENU     CFG   <-- MENU configuration file
     MENU     SCR   <-- Front End MENU color screen
     TMCFG_2  DAT   <-- question database
     TM_HELP2 ASC   <-- HELP screen NON-color
     TM_HELP2 SCR   <-- HELP screen ANSI color

     Again, for registered users, you can have up to (9) different game
     configurations with a menu front end and complete control over the
     menu screens and game title screens.

